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Ranged / Tactical Auto-Shotgun

Tactical Auto-Shotgun

Type: Shotgun
Damage: 3d6 (close) / 1d6 (long) Peircing
Range: 5–35 ft.

Ammo: 12
Slots: 3
Price: 920 Credits
Properties: Auto Fire (2 shots), Spread

Description:


A belt- or drum-fed automatic shotgun built for breaching and suppression. It fires rapid, short-range bursts.


Auto Fire: Before making an attack, you can choose to enter Auto Fire mode. While in Auto Fire mode, you make X number of weapon attacks for 2 AP. Gains the Recoil Property.


Spread: Weapon fires multiple smaller projectiles in a cone. Attack is resolved against each target in cone using a reduced damage die (GM defines spread pattern). Best at close range.


Recoil: Suffer a stacking -1 penalty to attack rolls for each consecutive attack.

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