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Modifications / Green Raptor

Green Raptor

 

Type: Prosthetic

Slots: —

Price: 4500 Credits

Description:


A pale green prosthetic reinforced with silver surgical alloy tendons and a living biopolymer sheath. Micro-tubes pulse beneath the surface as adaptive enzymes circulate, shifting color based on internal chemistry. A hidden injector claw deploys from the wrist.


Raptor Blade: This arm has a built in injector claw that extends from the wrist. This claw is a Dagger with the One-Handed property and deals 1d6 slashing damage. Whenever the Raptor Blade is used to reduce an organic character to 0 HP, you refill it's Adaptive Enzymes.


Adaptive Enzymes: This arm can hold 10 doses of Adaptive Enzymes. Whenever you hit with your Raptor Blade, you can expend 1 Enzyme to deal 1d6 additional Toxin damage. Alternatively, whenever you take damage, you can spend 1 RP and 1 Enzyme to regain 1d6 HP.


Toxin Alteration: This prosthetics Adaptive Enzymes can be fueled by the Toxin Manipulation ability. You can spend 2 AP to regain 5 Enzymes.

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