Melee / Specter Arts

Specter Arts
Type: Unarmed
Damage: 1d4 Bludgeoning
Range: 5 ft
Goal to Learn: Evade an enemy’s attack and then successfully hit with unarmed attacks 20 times.
Properties: Unarmed
Description:
A deceptive combat style built around impossible footwork and elusive striking angles.
Unique: While using this style, whenever you use the evade reaction, you may make one unarmed attack against a target within range.
On a hit, you gain a bonus to your choice of your next Evade or unarmed attack roll equal to your unarmed proficiency.
Unarmed: Unarmed attacks are considered Paired melee weapons. Although Unarmed Styles are considered weapons for ease of reference, they cannot be bought or modified, and must be learned. Learning more Unarmed Styles allows you access to each one while fighting unarmed, but you may only use one Styles effect per attack.

