Bestiary / The Mad Splatter

The Mad Splatter
Being: Gooian (Medium)
Faction: Unaffiliated
HP: 24 (+1d10 x END)
GP: 8
School: Ranger
Pressure: 45
AP: 16
RP: 8
Movement: 40 ft.
Virtues: Lucky Streak, Precise Striker, Reliable
Equipment:
Combat Knife, Gootling Gun, Slime Ammo x3, SMG Ammo x3
Flaws: Arch Enemy, Vain
STR AGI END INT SPD CHA
Current
Max
6
12
8
8
8
12
7
10
8
10
8
8
Description
Unlike other gooians, his dreadlock-like slime tendrils vibrate with erratic, malicious intelligence. He orchestrates grand, terrifying spectacles across the city, entirely obsessed with creating chaotic "art" and breaking the rigid moral code of his sworn rival, the Vi-Gel-ante.
Tactics
Never fights fair, using any tactic necessary to win.
Targets those in the Deaths Door state first if he can.
Uses his Cull the Weak + React after activating Dance For Me!.
Uses his Gootling Gun with Slime Ammo with Barrage and Dance For Me!.
Has a tell that he uses before activating Dance For Me!, allowing people to prepare for it.
Abilities
Body Manipulation
Barrage
Cull the Weak
Mark Target
Super Jump
Alter Perception
Perception Clone
React
Ability Combos
Cull the Weak + React
Weapon Proficiencies
SMG Lvl. 5
Dagger Lvl. 3
Skill Proficiencies
Physical
Athletics: 1 (Weak)
Acrobatics: 3
Resilience: 3
Scaling: -1 (Weak)
Stealth: 3
Technical
Crafting: 1 (Weak)
Engineering: 1 (Weak)
Sabotage: 3
Piloting: 1 (Weak)
Technology: -2 (Weak)
Social
Deception: 5 (Potential)
Leadership: 1 (Weak)
Persuasion: -2 (Weak)
Insight: 1 (Weak)
Intimidation:1 (Weak)
Mental
Deduction: -2 (Weak)
Lore: -5 (Hopeless)
Perception: 3
Medicine: -1 (Weak)
Security: 1 (Weak)
Signature Ability
Dance For Me!
The Mad Splatter fires a massive barrage from his Goot-ling gun. His laughter rings out as the area is filled with bouncing and ricocheting shots
Base: Barrage
Upgrades: 10 Points
5 +Application
Notes: This grants the Mad Splatter an insane amount of attacks with his Gootling Gun, but it cannot be reloaded while active. It's heavy on ammo usage, and if he runs out, Dance For Me! is completely unusable. It's best to take cover or act defensively if you can before he uses it.
Unique Traits
Arch Enemy (Flaw): The Mad Splatter's arch enemy is the Vi-Gel-ante.
Being Traits
Amorphous Body: You know the Body manipulation ability. Whenever you use the ability, you can choose from the following additional effects, spending AP as normal:
You can squeeze through any gap at least 1 inch wide.
You can immediately escape the grappled or restrained states.
Whenever you take Bludgeoning or Slashing damage, you can use 1 RP to grant yourself resistance to triggering damage.
Water Absorb: You can store or expel water. For every 5 gallons of water you store, you increase in size by 1 category, to a maximum of medium.
Sticky Fingers: You gain a +5 bonus to Scaling rolls and can move across ceilings.
Vibration Weakness: Whenever you take Sonic damage, the sound vibrations destabilize your form. You must succeed on a DR 8 Contested Resilience roll or explode into a puddle. You become immune to all damage while in this puddle form and cannot move or take actions. You must use half of your AP on a turn to pull yourself together.
Always Wet: You are always under the Wet state.

