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Bestiary / Spirit Serpent

Spirit Serpent

Being: —

Faction: Unaffiliated

HP: 6 (+1d6 x END)

GP: 2

School:

Pressure: 17

AP: 6

RP: 4

Movement: 10 ft.

Equipment:

None

STR     AGI     END     INT     SPD     CHA

Current

Max

4

6

4

6

2

5

2

3

2

4

3

6

Description


These serpents are born from roots and river mists; their scales shimmer like alabaster. They move in complete silence. A Spirit Serpent does not waste movement or strength. It stalks, coils, and strikes only when certain.


Can become an Animal Companion for characters with the Tribal Origin.


Tactics

Ambush predator, strikes from concealment

Prioritizes grappling and restraining if initial ambush fails to kill

Retreats to shadows between attacks

Uses Alter Perception to misdirect foes while hiding

Avoids open multi-enemy combat

Abilities


  • Alter Perception

  • Camoflauge

  • Grapple

  • Perception Clone

Weapon Proficiencies


Unarmed Lvl. 2

Skill Proficiencies


Athletics Lvl. 1

Stealth Lvl. 1

Signature Ability


None

Unique Traits


Constriction: On successful grapple, target takes 1d4 damage at start of each round.

Venom Bite: On a successful unarmed attack, deal 1d4 additional Toxin damage.

Uncoil Dash: You gain a bonus 10 ft of movement when moving to attack while hidden.

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