Bestiary / Spirit Serpent

Spirit Serpent
Being: —
Faction: Unaffiliated
HP: 6 (+1d6 x END)
GP: 2
School:
Pressure: 17
AP: 6
RP: 4
Movement: 10 ft.
Equipment:
None
STR AGI END INT SPD CHA
Current
Max
4
6
4
6
2
5
2
3
2
4
3
6
Description
These serpents are born from roots and river mists; their scales shimmer like alabaster. They move in complete silence. A Spirit Serpent does not waste movement or strength. It stalks, coils, and strikes only when certain.
Can become an Animal Companion for characters with the Tribal Origin.
Tactics
Ambush predator, strikes from concealment
Prioritizes grappling and restraining if initial ambush fails to kill
Retreats to shadows between attacks
Uses Alter Perception to misdirect foes while hiding
Avoids open multi-enemy combat
Abilities
Alter Perception
Camoflauge
Grapple
Perception Clone
Weapon Proficiencies
Unarmed Lvl. 2
Skill Proficiencies
Athletics Lvl. 1
Stealth Lvl. 1
Signature Ability
None
Unique Traits
Constriction: On successful grapple, target takes 1d4 damage at start of each round.
Venom Bite: On a successful unarmed attack, deal 1d4 additional Toxin damage.
Uncoil Dash: You gain a bonus 10 ft of movement when moving to attack while hidden.

